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Rapid prototyping method for bone tissue based on medical image surface rendering reconstruction
LIU Siqi, ZHANG Laifeng, FAN Licheng, SHENG Xiaoming
Journal of Computer Applications    2017, 37 (5): 1456-1459.   DOI: 10.11772/j.issn.1001-9081.2017.05.1456
Abstract498)      PDF (678KB)(390)       Save
Concerning the problems that coutour complex path trajectory generation and low slicing efficiency in rapid prototyping of artificial bone tissue, a method to simplify the slicing process of triangle mesh was proposed in this paper. The medical image sequences were reconstructed by the Marching Cubes (MC) algorithm, the triangle meshes were grouped into triangle arrays according to the order of the reconstruction process. And then, the intersection points between the slice plane and the triangle array were calculated by edge tracking. It was found that the slicing efficiency of simplified process was increased by 4.65% on average compared with the triangular mesh STereoLithography (STL) model. The experimental results indicate that the proposed method can generate contour data used for 3D printing directly from medical image sequences of human bone tissu, so as to realize the rapid prototyping of bone tissue.
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